A movie review? Yes, I don’t know. This isn’t a movie review blog, but I warned you that I can be random. This is one of those times.
The other day, I caught the movie Tekken on TV. It was never in theaters (at least not in the US), and it’s adapted from the classic fighting video game, so I really didn’t expect much. Movies based on video games almost never work. Still, I had nothing better to do, so I sat down with my dad and watched it.
Simply put, I didn’t hate it. I was a child who played Street Fighter, Fighter’s Destiny, and Marvel Vs. Capcom. I never once played Tekken, and I while I immediately recognize the old dude with his white hair spiked up on both sides, I’m not familiar with the game or the story. As is typical with most movies adapted from existing stories, Tekken was not original to the game’s storyline. I’m sure it generally was, but when it comes to details, it only took a two minute search to find people complaining “That’s wrong!” Personally, I don’t care about that. That’s how movie adaptions are. If you judge them based on how different they are, you can never give a fair rating.
Still, the movie wasn’t amazing. The story is very cliche: Evil totalitarian militaristic “factions” take over a post-apocalyptic Earth, slummy terrible environments ensue. A massive fighting competition is endorsed by Tekken (a prominent faction) because… that’s what you do when everything goes to pot I guess. The main character lives in the slums, and was taught by his mother the ways of karate and whatnot. Violence ensues, the bad guy kills his mother, and he enters the Iron Fist (the fighting competition) to kill the bad guy ruler and avenge his mother’s death.
I won’t spoil anything. Even though the movie was full of weak dialogue, corny flashbacks, and a plot-hole here and there, I’d still recommend it to anyone who just wants to sit down to a heavy helping of good old fashioned badassery. The fight scenes might be corny sometimes, but the stunts aren’t bad. It’s all very entertaining if you come at it from the right perspective. You’re not going to find a gripping, well written, emotional movie that will leave you thinking. You are going to get a lot of sweaty bleeding dudes, revenge, and a couple scantily clad young ladies thrown in for good measure.
It’s a guy movie. It accomplishes that role, but not much else. I give it 3 bloody fists, because bloody fists are cool.
We’re getting deep into these now, aren’t we? I feel pretty fancy using Roman numerals beyond a series of “I”s strung beside each other; now I’m using “V”s! Stupidity aside though, if you haven’t read any of the first three parts, I’d suggest you start here. You don’t have to, but since this series is aimed to build your repertoire of skills to liven up your writing, every little bit helps. If you’re too lazy and just want to read this one? Well, that’s okay too. Let’s get started.
Dialogue sounds pretty simple. In a way, it is. Compared to the other points I touched on in this series, dialogue seems far more basic and structural. That’s true, because without good, meaningful dialogue you don’t have a story. The thing is, dialogue is much more than just a boring, structured necessity. Dialogue is something you can use to help your story soar or plummet to the earth. Use it correctly, vividly, and it might even carry your writing (which we don’t want to happen, but still). Use it incorrectly, and no one will keep reading your stuff.
Listen up; dialogue is important.
Not just a little important; dialogue makes your story. Without dialogue, your story is going to read like an essay, complete with mind-numbing blocks of exposition that no one wants to read forever. Without dialogue, you might as well be writing something like this. An article. People read articles to learn something, or to follow something someone did (in the case of blogs in general). When people read to learn, they do want to be entertained, but they’re reading for a different purpose. When people are reading a blog about someone’s life, what happened to them that day, etc, the entire piece moves because it’s a firsthand account of something that really happened. Even though it’s not dialogue, it comes across more interesting because it’s almost as if the writer has sat you down and is directly talking to you about what happened. It comes across stronger than simple exposition.
What about stories though? People read stories for one reason: to be entertained. That’s why fiction writing is so difficult. If you know a lot about a certain topic and you know how to write, it’s not that hard to write something like this; something instructional. When you’re writing fiction, you have to captivate your reader at every turn. You have to keep them guessing, but you can’t confuse them too much. You have to keep the story moving, but not too fast. You have to make the characters believable, but not too believable and boring. You have to make the story more realistic than real life, but still include aliens and vampires.
It is fun, but it’s a juggling act. Society has a pretty short attention span, and you have to make a masterfully concerted effort to keep that focus. It’s not easy. What’s the point behind all this? Dialogue is likely your number one tool in grabbing people’s attention. Exciting, believable dialogue that moves your story along will go a long way towards interesting your readers. How can we create that dialogue though? How can we do it right?
That’s an extremely complex topic. I could probably write a whole new series just on dialogue. Instead, I’ll try to be concise here. I’ll try to highlight a few things that I think are the key elements of successful dialogue.
- Understand your characters.
- Consider where your scene is going.
- Keep it real.
No kidding, that’s it. If you get those three points down, you’ll be a dialogue god. Unfortunately, not many have done that. I guarantee that even the greatest authors of all time still write a scene, read back the dialogue, and throw it in the trash. It’s a constant struggle. That’s not too say it’s hopeless; a lot of the time you can sit down and pound out a scene full of dialogue, read it back, and it’s perfect.
You have conversations yourself, so you know how people talk. When you try to replicate real speech onto the screen it often comes out sounding funny. Still, there will be a lot of times where it just flows. One character says something, and the next replies like anyone would, just like two people in real life. Hopefully you made sure to make their conversation mean something to the piece, but I’ll get to that in a minute. Let’s go over each point in a little more depth.
Understand your characters
The point behind this is that you don’t want dialogue written that doesn’t match your character. If you’re writing the dialogue of a six-year-old, which spoken phrase would he use?
The sound of tiny scampering feet against linoleum made Mrs. Parker turn towards the noise. Her little one latched onto her leg—almost causing her to fall—and whined, “Mommy my tummy hurts!”
Obviously the first one doesn’t fit, unless little Timmy was abducted by aliens where they injected arcane knowledge into his little brain before laying him back in his bed. That’s the point here, dialogue needs to mirror your character’s motivations, goals, and personality. If you understand your character inside and out, you won’t make as many mistakes when you’re writing their dialogue.
If I could choose any of these three points to pick out as being the most important, it would be this one. I can get over a line of dialogue in a story that doesn’t have much purpose being there, or sounds a little contrived when I read it aloud, but when a character says or does something that just plain doesn’t fit them? That annoys me, and unless I’m really absorbed in the writing, I might not keep reading. Still, this is only one point. They’re all important; especially this next one.
Consider where your scene is going
This point is actually too simplified. Not only do you want to keep in mind the direction of the scene, you also want to look at the big picture. I’m talking about the plot, theme, and direction of the entire piece of writing. Dialogue in the first chapter might connect to something at the end of a book! Read the example below and keep in mind that this dialogue is placed a story titled… “A Shadow In The Deep” (if there is a real book called that, woops).
The smell of booze and saltwater drifted about the sleepy tavern, old neon lights above the bar humming a peaceful tune. A ratty old man, weathered and grey by the raging seas took a swig of his bottle and said to a man across from him, “Went out yesterday an’ caught me a whole mess of cod. Should have seen the nets full to bursting, ha ha!”
The smell of booze and saltwater drifted about the sleepy tavern, old neon lights above the bar humming a peaceful tune. An old man sat across from another, terror fixed on his wrinkled face as he whispered to the man across from him, “I think my days on the sea are over, Ted. Have you seen it? That thing? I swear, I saw it! Sliding beneath the waves, bigger than a whale! Someone’s going to get killed by that monster, mark my words…”
This one isn’t as obvious as the first examples with the little boy. There’s believable dialogue in both of these, and each example stays pretty true to a discussion between two old seadogs over a pitcher of ale. The difference here isn’t that one of these examples is wrong, it’s that the second one has a purpose being in the story and the first doesn’t.
There’s nothing wrong with a casual conversation between fishermen talking about their haul, but what does that tell the reader about the theme of the story? How does that move the story forward? It doesn’t, but when we read the second example, we see that one of the men is haunted by something he saw. He warns his old fishing buddy about what he thinks is out there, beneath the waves and waiting to strike, as he believes. When we read that, we’re given a glimpse of what’s to come. It creates suspense in knowing that as we read through this story, we’re slowly getting closer to learning the truth and meeting this monster face to face.
Don’t you agree that the second example accomplishes more, considering where the scene and story are going? This is a more difficult point, because we don’t want to load every line of dialogue too heavily with plot information, but we need for our dialogue to serve a purpose. Even if two of your characters have a casual conversation, it should serve a purpose, even if that purpose is just making the characters more comfortable around each other. Perhaps they shoot the breeze about sports in chapter three, and end up falling madly in love in chapter eight? The first small conversation served a purpose, and that’s the idea here.
Keep it real
The focus behind this point is pretty simple. We just want our dialogue to be believable. We want to be able to see the characters in front of us, and hear what they’re saying. That’s a difficult task you have as a writer, in that you’re trying to make words come across as visual. When your reader can picture what they’re reading clearly in their mind, you’re doing a great job. How can dialogue lend strongly to this, though? Lets look at another example.
The slam of the door echoed through the house, shaking the walls as a woman stood facing the blocked doorway and said, “Abbie, you need to calm down. Open the door.”
“No mom,” Abbie replied. “You don’t understand me. I don’t want to talk to you.”
The slam of the door echoed through the house, shaking the walls as a woman pressed herself up against the doorway and pleaded, “Abbie! I’m sorry, I just want to talk, please! I love you…”
“You love me? You make me sick!” Abbie screamed back, her voice muffled through the thin walls. “You just don’t get it. Leave me alone!”
Do you see the difference this time? There’s nothing especially wrong with the first example. The dialogue stays true to the feelings of both mother and daughter, and it has a purpose. The problem is that it’s weak, robotic. Phrases like “You don’t understand me. I don’t want to talk to you.” tell the reader what’s going on and how the character feels, but they don’t sound natural. When you read that, you feel like you’re reading dialogue, not hearing it. It doesn’t flow like dialogue should.
In the second example though, it’s different. The dialogue is moving, active, raw. It fits the characters and progresses the scene, and it also sounds like a real argument between a teenage girl and her mom. You can feel the emotion here much more strongly than before, and because of that it’s much easier to hear it in your head as you read.
That’s the key behind this point: you want the dialogue to sound real. You don’t want your reader to read it; you want them to hear it. When your characters speak, it should sound as natural as if they were right in front of you having a conversation. How can you accomplish this? Well, it isn’t really that difficult. You’re human, you have family and friends. You talk. You know how people interact and converse, and when you create dialogue, you’re trying to mirror that. The subject of the written words can be anything, but the naturalness you hear in everyday speech needs to carry those written conversations. Beyond that, just read your dialogue aloud after you write it. If it sounds funny, you’ll probably hear it.
I hope all of that wasn’t too much information at once. Dialogue is an extremely deep and complicated process, but at the same time it’s very simple. There are a lot of ways to make your dialogue hit harder, but in the end, the KISS (keep it simple, stupid) policy works just as well. If you’re doubting some dialogue you’ve written, just ask yourself three questions mirroring the points above.
- Would my character say that?
- Does this dialogue serve a purpose?
- Does it sound natural?
If you can’t answer yes to all of those questions, odds are you should probably work on the dialogue in question till you can.
Thanks for reading. If you didn’t notice, this is a two part installment, so keep your eye out for part B of the dialogue discussion. Also be sure to check out any parts of this series that you missed!
- Breathe Life Into Your Writing! Part III: Symbolism
- Dialogue – a powerful tool! (madgeniusclub.com)
- Writing Believable Dialogue – 1. Less is More (bardicblogger.wordpress.com)
As you can see above, I decided to ask you all a question. Why do you come here? I’d imagine usually by accident, woops! But if you did happen across my humble little corner of the web, what made you check it out? What makes you come back? Maybe it’s as simple as wanting something to read, or maybe it’s as serious as learning from the the tips and tricks I write about. Do you enjoy my writing; my fiction or my articles? Anything!
So don’t be shy, lazy, or difficult. Just click one of the options and press “vote“. If you’ve got a more specific reason, go ahead and type it in, or leave a comment here. I love to hear from my readers, and it’s nice to hear what people actually find interesting to read about here. Maybe the results will sway me to focus on certain aspects of the blog a bit more.
Thanks for reading everyone!
The past two days have been absolutely ridiculous. I touched on what happened a little in my last post, but today I figured I’d delve into the details of what happened. It’s been an interesting couple days.
It all started two nights ago. I downloaded a handful of Photoshop brushes and a few fonts that day. So I brought em over to my writing/art laptop and started unzipping. Unbeknownst to be, one of them was gonna turn my computer into a virus playground. My old hard drive broke. I had the laptop for years, and then it just started freezing for no apparent reason. No viruses, no nothing, just freezing. So after a mess of time-consuming hardware checks, I learned the hard drive was basically just kaput. I got a hold of an uncle of mine who’s a wiz when it comes to computers, bought and sent him a new hard drive, had him load it up with programs through the company he works for, and bam. The replacement hard drive saved me.
Problem is, the computer was never online. I never bothered to update the antivirus or anything, so when I unzipped this “brush” that I got from a third party site (that looked completely legitimate and had no red flags), all hell broke loose. Everything froze, including my heart. I probably swore; I don’t remember. The icons on my screen disappeared, a Windows “System Check” box popped up and started scanning My Computer, the HDD, the RAM, and the registry. Wait, scanning My Computer and the HDD? Aren’t those the same thing? And why is the system check still running with my custom color barf theme I created? Why is there a little “System Check” shortcut next to the start menu? Why is it is discolored and odd looking?
Who cares! My computer’s exploding! I ignored all the fishy signs and paid full attention to this scan. It only took about five minutes. Wait, what? Five minutes to scan the HDD? I’ve done that before. It took two hours. Four errors in My Computer, four in the HDD, three in the RAM, four in the registry. “The C: drive is unreadable.” No! I pressed the “Repair” button and sat
patiently unpatiently. Hey!—it’s fixing the problems now! Oh wait, it can’t fix the C: drive. Awesome. I try not to cry.
The entire encounter was lots of fun. By the time I got to the end of it, the window tells me that if I want to fix all the errors, I have to pay for the full version. Pardon my Caprican, but what the frak? I have to pay to fix my computer? That ain’t right. I shut everything down and got extremely depressed, but that doesn’t mean I gave up. I’m not a computer expert, but I know my stuff. I started the boot diagnosis and… waited. The entire process takes almost two hours, so I laid down and tried to sleep, unsuccessfully. When I trudged back into the living room, expecting the worst, a pleasant sight met my eyes.
“Nothing’s wrong with your computer, bro.”
Okay, the screen didn’t say that, but it should have. You have no idea what a relief seeing that message was. All was not lost! Still, my computer was crawling with viruses. Things were bleak, but my hard drive was safe. Turning the computer back on (and wading through this dang “System Check” nonsense) I was able to find my files. They weren’t gone. The virus hijacked the start menu, as well as the desktop. My Computer and My Documents got moved to the “All Programs” tab. Tricky, but only to someone freaking out and blinded by thoughts of “MY COMPUTER IS BROKEN“. Everything was still there, to my incredible relief.
I went to bed at around 4am, finding solace in the fact that the virus was more a trick than a destructive force. Here I was thinking I got hit by some horrible virus that blew my hard drive to hell, like Magistr or CIH. The next morning I set out to find out what I was up against. It only took a single Google search to find my problem. The “System-Check Virus”, I found it was generally called. It’s not your typical virus, it’s called a “rogue“, or “rogueware”, and it’s a part of virus family called FakeHDD. Basically it’s a big illusion to trick you into giving out your credit card number. Remember the entire “buy the full version” prompt? You get it. Mostly people get hit by it when they get conned into those “free virus check” sites, but that certainly wasn’t how I got hit. I quickly found a step by step guide on getting rid of it and got to work. (Go bleepingcomputer.com!)
The process was pretty complicated. The first step was to turn on the computer in safe mode; easy enough. I downloaded all the necessary programs and threw them on a thumbdrive, like a warrior with his armor and weaponry coming toe to toe with the mighty dragon. The first step was to run a program called RKill, which basically kills all the processes that the virus runs to stop you from doing… anything really. Realize that it crippled my actions on the computer so badly that I couldn’t right click, move things, or even press crtl-alt-delete! It took multiple tries to run RKill, and I was forced to change the name of the program to “iExplore.exe” for the virus to let it through. That’s right, this virus protected itself in a big way. Try to run a program to fight the virus? The virus shuts it down. This was only the beginning of my battle.
Finally, after countless tries, RKill ran. It shut down a slew of processes and my desktop icons came flooding back. So far so good. The next step was to run a program called TDSSKiller. The aim of this program was to find and destroy a piece of the virus called a “rootkit“. Not only was this rootkit the culprit for killing my anti-virus and blocking out my virus killer programs, it also royally screws over your internet. If your computer is infected by a rootkit, your Google searches will give you crazy results, and you’ll often be redirected to ads and all sorts of nasty stuff. I think it’s commonly called the Google redirect virus, but either way, I had more problems than just that.
The rootkit proved to be a very difficult foe. Like diamond-hard dragon’s scales, no matter what I tried, my blows were deflected. TDSSKiller—no matter what I renamed it—was immediately shut down by this nasty bug. Why? The dolts over at Kaspersky Labs decided to put a nice big “Kaspersky Labs made this!” inside the properties of the program. So when I tried to open it, the rootkit saw the inner workings and source of the program and shut it down cold. I was screwed.
The solution was to download another program called Verpatch that I could use to change those inner properties of the TDSSKiller. Problem is, Mr. Rootkit stopped that program in its tracks too. Formidable opponent, right? I found a link to a version of TDSSKiller without Kaspersky Labs’ idiot name all over it, but to my great anger and frustration, the link was dead. I set down my sword and decided to move on to the next step.
It was time to ditch the sword and pull out the bazooka.
Malwarebytes is an awesome program. Not only did it break right through the virus’s defenses and run the setup and updates without a hitch, it also found eleven different viruses in the system. Yeah, eleven. I was back in business, and stomping out the bugs left and right. Problem was, the rootkit was still in business, protecting itself from the program that could root it out and kill it: the TDSSKiller.
I redoubled my search for the version of the program that would slip through its defenses, and I found what I was looking for. Kaspersky redeemed themselves, they had made an alternate version without their brand name all over it. If you’re screwed like I was, go HERE for the right version of TDSSKiller (you do have to register to the forums to download it). You can thank me later. I didn’t even have to rename the program from “TDSSKiller” and it started up like a charm. There are many breeds of this virus that I had; it looks like the one I had was nasty indeed, smarter than most versions. It wasn’t even looking at the name of the program—only its inner workings. Sneaky, huh?
The TDSSKiller fired up and found it. Buh-bye rootkit. I was glowing. I bested the beast. I ran Malwarebytes again and it found another handful of viruses. The rootkit was hiding them? I don’t know, but I was glad that thing was toast. I decided to turn the computer on without safe mode before running Malwarebytes two more times (yes, I was paranoid). You can only imagine my joy when the results came up with a big fat zero both scans. I was virus free. The final step was to run a little program called “Unhide.exe“, since the virus goes into your system files and checks “hidden” on all of them. A weak trick, but still.
And that’s my tale. Probably not very exciting, but I thought I would share, and hopefully help out anybody who’s run into similar problems. If you’re going through a FakeHDD virus hit and are stuck, feel free to get a hold of me. I might not be able to help, because each situation is different, but who knows?
Dealt with a rogue before? Comment about it! Viruses today are worse and worse. I’m just glad I came out on top this time.
- System Check Virus Removal Guide (bleepingcomputer.com)
- A Step by Step Guide To Removing The Google Redirect Virus From Your Computer (makeuseof.com)
I had a fun morning today, and my work still continues. A rather nasty virus attacked my writing laptop (the one with my life on it, y’know), so I’ve been frantic to get it working again. Thankfully I think I’ve got it under control, and I also snagged a little job this morning, so I decided to sit down and tell you lovely people about a publishing opportunity I came across today.
A weird one.
Obsolescent.info has an open call out for short stories. About what, you ask? About octopusses—er, octopi. I kid you not, this little press is working up an anthology of short stories focused on our aquatic eight-legged friends. Odd? Yeah, it is, but it also sounds like fun, doesn’t it?
This company is offering 20 bucks for each story. They need 10-15 of them, and they’re looking for stories about 1000-7500 words long. As for the contract, it looks like they’re only claiming non-exclusive rights, so basically they’re allowed to do what they want with your work, and so are you. What genres are they looking for? Well, basically anything. No kidding.
That’s about it. If you’re interested or just want to find out more, check out the page for submission guidelines below!
Today I thought I’d talk about a cool little forum with a laid back attitude: A Fever Dream.
The place is brand new—as in, it just started up this week, but there are already over 60 members. It’s close-knit and active, and whether you’re a comic artist, classical artist, or a writer, everyone is cool and constructive. Basically, if you’re looking for fair critique and honest opinion, you’ll probably get it here, and fast. Just be sure to spread the love.
In addition to feedback, you’ll find helpful resources, previews into the current projects of talented artists, and all sorts of contests. Currently there’s a “Draw Everyday” thing going on come February, a writing contest using prompts that’s going on right now, as well as an open call for a forum banner/header. All in all, the forum has a focus on creativity and fun. You’re not going to find that same easygoing, pleasant attitude on other large sites.
That’s about it—hope to see you there!